First game: Shaddar is banished to Hell and his plan is foiled, but King Valor is dead.Big Creepy-Crawlies: Underworld adds several of these, including titanic flies, giant hornets, giant mire worms, giant insect larvae (that look more like millipedes), and monster resembling giant woodlice and giant quadruped locusts.Big Bad Wannabe: DeMordrey, who uses the chaos created by the real Big Bad to claim the throne of Ancaria.First is the Sakkara Demon that was summoned in the intro, and then it's Shaddar, the Not Quite Dead evil wizard who summoned the Demon in the first place. The characters show blood and wounds if they are hit unarmored. Beauty Is Never Tarnished: Subverted in some instances.Ax-Crazy: The Vampiress was one before biting a Seraphim, whose blood made her retrieve part of her humanity.Apathetic Citizens: The player character is asked to do all sort of tasks in the town, ranging from bringing a chicken back to his owner, to killing a monster which lives near some ruins.Animate Dead: The Vampiress can rise corpses as her minions for a time.Alternate World Map: Underworld discovers unexplored lands.All There in the Manual: The game contained mostly lore books which included several theories on the origins of the Seraphim and how Anducar became lord of the Underworld. After the End: The original game, since it takes place two thousand years after the sequel.Aerith and Bob: You can find names like Victor next to more exotic ones like Vilya.Have we mentioned that the castle is built over an ancient Dark Elven bastion called Mhurag-Nar whose basement is still intact? Bandits, monsters and even a secret vampire cult hide in multiple levels of tunnels. Absurdly-Spacious Sewer: The sewers under Braverock Castle.Abandoned Mine: The Gnarlstat mines were populated by Dwarves before being massacred by the Dark Elves, who built their lair near the ruins and called it Zhurag-Nar.The first game and Underworld provide examples of the following tropes:
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